Level design
I started out with a simple grid layout to get an idea of how big I want it and how its gonna look like, so I started placing out big yellow cubes. after I was done I hade an idea of how the streets are going to look like.
After that I replaced the yellow block with some models I found in the marketplace.
When that was done I could see how the end result would look like.
And then finally the last thing I changed thins around making bigger streets and fewer buildings to get a more open and realistic feeling to the level
After all changes I still wanted the player to get a straight line to see their final destination and see a landmark in the distance, so I made a straight street that leads the player.
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But I also didn't want the player to see it straight away so I made so the player needed to go threw a block and turn to see making them explore a little more but still leading them with the use of electric cords.